The First Draft of the Open Design Definition
After a lot of discussion and examinations of existing Open definitions, I’ve finally published the first draft of the Open Design Definition. There is very little in it at the moment, but a simple structure of the document that should work for discussing the definition further. You can always participate in its development by:
- subscribing to our mailing list
- creating an user in GitHub with the free open source plan and sending to the mailing list your username (so that we can add you to the group on GitHub)
- just leaving a comment on this post (I will then bring your ideas to the main discussion)
If you are not familiar with Git and GitHub don’t worry, just send e-mails with your ideas to the mailing list and I will take care of the work on GitHub.
Here’s the first draft then:
The Open Design Definition v. 0.1
This document is published under a Creative Commons Attribution 3.0 Unported (CC BY 3.0)
This document is the result of the collaborative discussion that has been taking place in the Open Design Working Group of the Open Knowledge Foundation. Please join the conversation about the definition on the Open Design Definition repository and on the Open Design Working Group mailing list (past archives are available here)
This document represents a shared agreement about the definition of Open Design, and should not be understood as a license for Design content. The purpose of this document is to foster discussion, collaboration and community building around the concept and the practice of Open Design.
Here we should develop our understanding of Open Source / Open Content of Open Design. Should be short and clarify the framework.
If we feel that we need to clarify something about Freedom vs. Openness it should be done here
Here we should discuss all the kinds of Design (Product Design, Graphic Design) that can be Open Design and what is the source code for them and the binary code
Here we should discuss the issue of all the knowledge and related data for Open Design projects. For example: supply chain, material processes, how to repair / reproduce / manufacture a project, the carbon footprint of the manufacturing and distribution processes and so on
Here we should clarify wether redesigning closed design projects can make them open
Here we should discuss if there’s anything more that we can add about the processes around the development of Open Design projects
Here we should discuss the relationship between Open Design and the necessary software for opening / designing / making it real
Here we should clarify the relationships between different branches and entities for Design projects and the intellectual property laws developed for them. It should not be a license but should be a starting point for clarifying any issue with licenses or patenting
We look forward to continuing the discussions!
Featured image thanks to ‘d2s’ on Flickr here.